Pirate Radio - Update
Pirate Radio » Devlog
I have finished with the core game and am really happy with how it plays. I have four days left in the Jam so I will be playing and tweeking the game until near the deadline.
Things that have been added:
- An optional dungeon.
- Custom art for the enemies.
- Fixed the bugs.
- An additional soft ending (player's might not notice the difference).
Path forward:
- I have the maps and am working on the artwork for an additional dungeon with four bosses, all optional which will lead to a secret ending.
- I still want to try my hand at some lighting effects and parallax mapping but under the time constraint, every time I think about it my anxiety goes through the roof so if this ever happens it will certainly be after the game is out.
- I really want to take every map in the game and redraw them by hand but that's definitely out of the question for the time I have left.
Files
Pirate Radio.zip 244 MB
Oct 04, 2021
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Pirate Radio
Fight to get out the truth during the zombie non-apocolypse.
Status | In development |
Author | ItTakesTime |
Genre | Role Playing |
Tags | Psychological Horror, RPG Maker |
Languages | English |
More posts
- Pirate Radio - Update 3Oct 06, 2021
- Pirate Radio - Update 2Oct 05, 2021
- Pirate Radio - betaSep 30, 2021
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